Mafia III: A Thrilling Crime Game Set in 1960s New Bordeaux
Mafia III is a video game developed by Hangar 13 and published by 2K Games in 2016. It is the third installment in the Mafia series, which focuses on organized crime and underworld politics. The game is set in 1968 in a fictionalized version of New Orleans called New Bordeaux, where the player controls Lincoln Clay, a biracial Vietnam War veteran who seeks revenge against the Italian mob for betraying and killing his adopted family.
The game features a large open world that can be explored by foot or by vehicle, with various districts that have their own culture, landmarks, and criminal activities. The player can choose to approach missions in different ways, such as stealth, combat, or using allies and informants. The game also has a dynamic system that affects the balance of power between the factions in the city, as well as the player’s reputation and relationships with other characters.
Mafia III received mixed reviews from critics and players, who praised its story, characters, voice acting, and soundtrack, but criticized its technical issues, repetitive gameplay, and lack of innovation. The game sold well commercially, becoming the fastest-selling game in 2K Games’ history. The game also received several post-release content updates and expansions, such as Faster, Baby!, Stones Unturned, and Sign of the Times.
If you are looking for a gritty and immersive crime game that explores the themes of racism, loyalty, and revenge in a turbulent era of American history, then you should definitely check out Mafia III. You can buy it now for PC, PlayStation 4, Xbox One, or Nintendo Switch.
What is the Story of Mafia III?
Mafia III follows the story of Lincoln Clay, a biracial orphan who was raised by the black mob in New Bordeaux. After serving in the Vietnam War, he returns to his hometown and reunites with his surrogate father, Sammy Robinson, and his brother, Ellis. However, their reunion is short-lived, as they are betrayed by Sal Marcano, the leader of the Italian mob, who wants to take over the city’s criminal underworld. Sal orders his men to kill Sammy, Ellis, and Lincoln, but Lincoln survives and vows to take down Sal and his empire.
Lincoln recruits three allies to help him in his quest: Cassandra, the leader of the Haitian gang; Thomas Burke, the leader of the Irish gang; and Vito Scaletta, the protagonist of Mafia II and a former ally of Sal. Together, they form a new criminal organization and wage a war against Sal and his lieutenants, who control different districts of New Bordeaux. Along the way, Lincoln also encounters other characters who have their own agendas and motivations, such as Father James, a priest who tries to dissuade Lincoln from his violent path; John Donovan, a CIA agent who provides Lincoln with intel and resources; and Remy Duvall, a racist radio host who opposes Lincoln’s actions.
The game’s story is told through a documentary-style framing device, where various characters are interviewed in 2002 about the events of 1968. The game also features multiple endings, depending on the player’s choices and actions throughout the game.
What is the Gameplay of Mafia III?
Mafia III is an action-adventure game that combines elements of third-person shooter, stealth, driving, and role-playing games. The game’s main mode is the story mode, where the player follows Lincoln’s journey of revenge through a series of missions that advance the plot. The missions can be completed in any order and in different ways, depending on the player’s preference. For example, the player can choose to infiltrate a location quietly or go in guns blazing; use melee weapons or firearms; bribe or interrogate enemies; recruit or kill witnesses; etc.
The game also features a large open world that can be explored freely by foot or by vehicle. The open world consists of ten districts that have their own culture, landmarks, and criminal activities. The player can interact with various elements of the environment, such as shops, bars, clubs, casinos, brothels, etc. The player can also engage in optional side activities, such as collecting magazines, paintings, albums, etc.; racing cars; robbing stores; destroying enemy assets; etc.
The game also has a dynamic system that affects the balance of power between the factions in the city. As the player completes missions and takes over enemy territories, they can assign them to one of their three allies: Cassandra, Burke, or Vito. Each ally has their own skills, perks, and bonuses that they can provide to the player. However, each ally also has their own demands and expectations that the player has to meet. If the player neglects or favors one ally over another, they may become unhappy or even betray the player.
The game also has a reputation system that affects how other characters react to the player. The player’s reputation is influenced by their actions and decisions throughout the game. For example, if the player kills innocent civilians or police officers, they may attract more attention and hostility from law enforcement or rival gangs. Conversely, if the player helps people in need or spares enemies’ lives, they may earn respect and gratitude from others.