Remedy is Working on Multiple Games
Remedy Entertainment is a Finnish video game developer that has been creating innovative and immersive games for over two decades. The studio is known for its cinematic storytelling, action-packed gameplay, and distinctive style. Some of its most acclaimed titles include Max Payne, Alan Wake, Quantum Break, and Control.
Remedy is not resting on its laurels though. The studio is currently working on multiple games across different genres and platforms. In this article, we will take a look at what Remedy has done in the past, what it is doing in the present, and what it plans to do in the future.
Remedy’s Past Games
Max Payne Series
The Max Payne series is a third-person shooter franchise that follows the titular character, a former NYPD detective who becomes a vigilante after his family is murdered by drug dealers. The series is known for its use of bullet time, a gameplay mechanic that allows the player to slow down time and perform stylish moves. The series also features a dark and gritty story, noir-inspired visuals, and comic book-style cutscenes. Remedy developed the first two games in the series, Max Payne (2001) and Max Payne 2: The Fall of Max Payne (2003), while Rockstar Games developed the third game, Max Payne 3 (2012).
Alan Wake Series
The Alan Wake series is a psychological thriller franchise that follows the titular character, a bestselling novelist who suffers from writer’s block and travels to the fictional town of Bright Falls to recover. However, he soon discovers that his latest book, which he does not remember writing, is coming true and that he has to fight against the dark forces that haunt him. The series is known for its atmospheric setting, episodic structure, and metafictional elements. Remedy developed the first game in the series, Alan Wake (2010), and its spin-off, Alan Wake’s American Nightmare (2012), while a sequel is currently in development.
Quantum Break
Quantum Break is a science fiction action-adventure game that follows Jack Joyce, a man who gains time manipulation abilities after a failed experiment that causes time to break down. He has to stop his former friend, Paul Serene, who leads a sinister corporation that wants to control the future. The game is known for its integration of live-action TV episodes that show the consequences of the player’s choices and feature actors such as Shawn Ashmore, Aidan Gillen, and Lance Reddick. Remedy developed Quantum Break (2016) exclusively for Microsoft platforms.
Control
Control is a supernatural action-adventure game that follows Jesse Faden, a woman who becomes the director of the Federal Bureau of Control (FBC), a secret agency that deals with paranormal phenomena. She has to explore the Oldest House, the FBC’s headquarters that is constantly shifting and changing, and fight against the Hiss, an invasive force that corrupts everything it touches. The game is known for its sandbox gameplay, metroidvania design, and surreal aesthetics. Remedy developed Control (2019) for multiple platforms and released two DLCs, The Foundation and AWE, that expand the story and connect it to Alan Wake.
Remedy’s Current Games
CrossFire X Campaign
CrossFire X is a first-person shooter game that is based on CrossFire, one of the most popular online games in the world. The game features two factions, Black List and Global Risk, that compete in various modes and scenarios. Remedy is developing the single-player campaign for CrossFire X, which will provide an immersive and cinematic story that explores the conflict between the two factions. The campaign will feature Remedy’s signature gameplay mechanics, such as time manipulation and environmental destruction. CrossFire X is expected to launch in 2021 for Xbox platforms.
Vanguard Project
Vanguard is a codename for Remedy’s new project that aims to create a co-op multiplayer game with a long-term service model. The game will be set in a new universe and will offer a fresh and exciting experience for players who want to play together with their friends. Remedy has not revealed much details about Vanguard yet, but it has stated that it will leverage its core strengths of world-building, storytelling, and gameplay innovation. Vanguard is being developed by a small team within Remedy using Unreal Engine 4.
Condor Project
Condor is a codename for Remedy’s spin-off project based on Control. The game will be a co-op multiplayer game that will allow players to explore the Oldest House with their friends and face new challenges and enemies. The game will be built on Remedy’s proprietary Northlight engine and will support up to four players. Remedy has partnered with 505 Games to publish Condor, which will be released for PC, PlayStation 5, and Xbox Series X/S.
Unannounced AAA Project
Remedy is also working on an unannounced AAA project that will be part of a new franchise. The game will be developed in collaboration with Epic Games, who will fund the project and publish it for PC and consoles. The game will be set in the same universe as Condor and will share some elements with it. However, it will also have its own identity and gameplay features. Remedy has not revealed any details about this project yet, but it has stated that it will be one of its most ambitious games ever.
Remedy’s Future Plans
Expanding the Control Universe
Remedy has stated that it has big plans for the Control universe and that it wants to create more games, DLCs, and cross-media projects based on it. The studio has already released two DLCs for Control, The Foundation and AWE, that add new areas, missions, enemies, and abilities to the game. The AWE DLC also connects Control to Alan Wake and sets up the possibility of a sequel for the latter. Remedy has also announced that it is working on a multiplayer spin-off of Control, codenamed Condor, that will allow players to team up and explore the Oldest House together. Moreover, Remedy has hinted that it is developing a bigger AAA game that will be set in the same universe as Control and Condor and will be part of a new franchise. Remedy has also expressed interest in expanding the Control universe beyond games and into other media, such as comics, books, TV shows, and movies.
Creating a Connected Universe
Remedy has also stated that it has a vision of creating a connected universe with its past and future games, using Easter eggs, references, and shared elements. The studio has already established some connections between its games, such as the Alan Wake references in Control and Quantum Break, the Max Payne references in Alan Wake and Control, and the Quantum Break references in Control. Remedy has also confirmed that some of its games share the same timeline and that some of its characters may appear or interact with each other in future games. Remedy has also teased that it has some surprises in store for its fans regarding its connected universe and that it will reveal more details in due time.
Developing New Technologies and Tools
Remedy is also committed to developing new technologies and tools to enhance its games’ graphics, gameplay, and storytelling. The studio has already demonstrated its technological prowess with its proprietary Northlight engine, which powers Quantum Break and Control. The engine features advanced lighting, physics, animation, audio, and AI systems that create realistic and immersive environments and characters. Remedy has also developed its own facial capture technology, which allows it to create lifelike facial expressions and emotions for its actors. Remedy has also experimented with new tools and methods for creating interactive narratives, such as the live-action TV episodes in Quantum Break and the dynamic dialogue system in Control. Remedy has stated that it will continue to improve its existing technologies and tools and explore new ones for its future games.
Collaborating with Other Developers and Publishers
Remedy is also open to collaborating with other developers and publishers to reach new audiences and platforms. The studio has already partnered with several companies for its current games, such as Smilegate for CrossFire X, 505 Games for Condor, and Epic Games for its unannounced AAA project. Remedy has also expressed interest in working with other platforms, such as Nintendo Switch and cloud gaming services. Remedy has also stated that it is always looking for new opportunities and challenges and that it is willing to work with anyone who shares its passion for creating high-quality games.
Conclusion
Remedy Entertainment is one of the most innovative and ambitious game developers in the industry. The studio has a rich history of creating cinematic and immersive games that blend action, adventure, thriller, and sci-fi elements. The studio is also working on multiple games across different genres and platforms that will expand its existing franchises and create new ones. Moreover, the studio has a vision of creating a connected universe with its past and future games and expanding its reach beyond games into other media. Remedy Entertainment is a studio that every gamer should follow closely, as it is always ready to surprise and delight with its unique and creative games.
FAQs
What is Remedy Entertainment?
Remedy Entertainment is a Finnish video game developer that was founded in 1995. The studio is known for creating innovative and immersive games such as Max Payne, Alan Wake, Quantum Break, and Control.
What are Remedy’s most popular games?
Remedy’s most popular games are Max Payne, Alan Wake, Quantum Break, and Control. These games are third-person action-adventure games that feature cinematic storytelling, distinctive style, and gameplay innovation.
How are Control and Alan Wake connected?
Control and Alan Wake are connected through DLCs and references. The AWE DLC for Control reveals that Alan Wake is trapped in the Dark Place, a dimension where fiction becomes reality, and that he is trying to escape by writing a story that involves Jesse Faden and the FBC. The DLC also hints at a possible sequel for Alan Wake. Moreover, both games feature references to each other’s characters, events, locations, and lore.
Who are Remedy’s partners for its current games?
Remedy’s partners for its current games are Smilegate, 505 Games, and Epic Games. Smilegate is a South Korean game developer and publisher that owns the CrossFire franchise and has hired Remedy to develop the single-player campaign for CrossFire X. 505 Games is an Italian game publisher that has published Control and has signed a deal with Remedy to publish Condor, a multiplayer spin-off of Control. Epic Games is an American game developer and publisher that owns the Unreal Engine and the Epic Games Store and has funded and agreed to publish Remedy’s unannounced AAA project, which will be part of a new franchise.
When will Remedy’s next game be released?
Remedy’s next game will be CrossFire X, which is expected to launch in 2021 for Xbox platforms. The game will feature a single-player campaign developed by Remedy and a multiplayer mode developed by Smilegate. Remedy’s other games, such as Vanguard, Condor, and the unannounced AAA project, do not have a release date yet, but they are likely to be released in the next few years.
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